BG_Flood
0.8
Documentation (Work-in-progress)
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#include <Forcing.h>
Public Attributes | |
T * | now |
T * | before |
T * | after |
T * | val |
T * | now_g |
T * | before_g |
T * | after_g |
T | clampedge =0.0 |
Public Attributes inherited from forcingmap | |
int | nt |
bool | uniform = false |
double | to |
double | tmax |
double | dt |
int | instep = 0 |
std::string | inputfile |
std::vector< Windin > | unidata |
double | nowvalue |
TexSetP | GPU |
Public Attributes inherited from inputmap | |
int | nx = 0 |
int | ny = 0 |
double | xo = 0.0 |
double | yo = 0.0 |
double | xmax = 0.0 |
double | ymax = 0.0 |
double | dx = 0.0 |
double | grdalpha =0.0 |
bool | flipxx = false |
bool | flipyy = false |
std::string | inputfile |
std::string | extension |
std::string | varname |
T * DynForcingP< T >::after |
T * DynForcingP< T >::after_g |
T* DynForcingP< T >::before |
T* DynForcingP< T >::before_g |
T DynForcingP< T >::clampedge =0.0 |
T* DynForcingP< T >::now |
T* DynForcingP< T >::now_g |
T* DynForcingP< T >::val |