BG_Flood  0.8
Documentation (Work-in-progress)
forcingmap Class Reference

#include <Forcing.h>

Inheritance diagram for forcingmap:
Collaboration diagram for forcingmap:

Public Attributes

int nt
 
bool uniform = false
 
double to
 
double tmax
 
double dt
 
int instep = 0
 
std::string inputfile
 
std::vector< Windinunidata
 
double nowvalue
 
TexSetP GPU
 
- Public Attributes inherited from inputmap
int nx = 0
 
int ny = 0
 
double xo = 0.0
 
double yo = 0.0
 
double xmax = 0.0
 
double ymax = 0.0
 
double dx = 0.0
 
double grdalpha =0.0
 
bool flipxx = false
 
bool flipyy = false
 
std::string inputfile
 
std::string extension
 
std::string varname
 

Member Data Documentation

◆ dt

double forcingmap::dt

◆ GPU

TexSetP forcingmap::GPU

◆ inputfile

std::string forcingmap::inputfile

◆ instep

int forcingmap::instep = 0

◆ nowvalue

double forcingmap::nowvalue

◆ nt

int forcingmap::nt

◆ tmax

double forcingmap::tmax

◆ to

double forcingmap::to

◆ unidata

std::vector<Windin> forcingmap::unidata

◆ uniform

bool forcingmap::uniform = false

The documentation for this class was generated from the following file: