BG_Flood
0.8
Documentation (Work-in-progress)
|
#include <Forcing.h>
Public Attributes | |
int | nt |
bool | uniform = false |
double | to |
double | tmax |
double | dt |
int | instep = 0 |
std::string | inputfile |
std::vector< Windin > | unidata |
double | nowvalue |
TexSetP | GPU |
Public Attributes inherited from inputmap | |
int | nx = 0 |
int | ny = 0 |
double | xo = 0.0 |
double | yo = 0.0 |
double | xmax = 0.0 |
double | ymax = 0.0 |
double | dx = 0.0 |
double | grdalpha =0.0 |
bool | flipxx = false |
bool | flipyy = false |
std::string | inputfile |
std::string | extension |
std::string | varname |
double forcingmap::dt |
TexSetP forcingmap::GPU |
std::string forcingmap::inputfile |
int forcingmap::instep = 0 |
double forcingmap::nowvalue |
int forcingmap::nt |
double forcingmap::tmax |
double forcingmap::to |
std::vector<Windin> forcingmap::unidata |
bool forcingmap::uniform = false |