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BG_Flood
0.8
Documentation (Work-in-progress)
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#include <Forcing.h>

Public Attributes | |
| std::vector< Windin > | data |
| std::string | inputfile |
| Polygon | poly |
| std::string | polyfile |
| bool | on = false |
| bool | uniform = true |
| int | type = 1 |
| int | nbnd |
| int | nblk = 0 |
| DynForcingP< float > | WLmap |
| bndsegmentside | left |
| bndsegmentside | right |
| bndsegmentside | top |
| bndsegmentside | bot |
| bndsegmentside bndsegment::bot |
| std::vector<Windin> bndsegment::data |
| std::string bndsegment::inputfile |
| bndsegmentside bndsegment::left |
| int bndsegment::nblk = 0 |
| int bndsegment::nbnd |
| bool bndsegment::on = false |
| Polygon bndsegment::poly |
| std::string bndsegment::polyfile |
| bndsegmentside bndsegment::right |
| bndsegmentside bndsegment::top |
| int bndsegment::type = 1 |
| bool bndsegment::uniform = true |
| DynForcingP<float> bndsegment::WLmap |