BG_Flood
0.8
Documentation (Work-in-progress)
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#include <Forcing.h>
Public Attributes | |
std::vector< SLTS > | data |
bool | on = false |
int | type = 1 |
std::string | inputfile |
int | nbnd |
int | nblk = 0 |
int | side = 0 |
int | isright = 0 |
int | istop = 0 |
bndTexP | GPU |
int * | blks |
int * | blks_g |
int* bndparam::blks |
int* bndparam::blks_g |
std::vector<SLTS> bndparam::data |
bndTexP bndparam::GPU |
std::string bndparam::inputfile |
int bndparam::isright = 0 |
int bndparam::istop = 0 |
int bndparam::nblk = 0 |
int bndparam::nbnd |
bool bndparam::on = false |
int bndparam::side = 0 |
int bndparam::type = 1 |